Newsletter

AST Board Meeting Recap

On November 13, 2016, in Events, General, News, Newsletter, by eproegler
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On October 15/16, the 2017 AST Board was sat, and their first full board meeting occurred. Robert Sabourin and Anna Royzman are the new board members this term. In this post, I wanted to talk about some of the subjects and themes that were touched on during the meeting, with some background for context. I also […]

AST Members’ Slack

On November 13, 2016, in #engagedmembership, General, News, Newsletter, by eproegler
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We recently thought: How about making it really easy for our members to communicate to each other and exchange ideas on testing? That’s why we opened an AST Member Slack instance for you to join. You will encounter many like-minded people who are eager to share their stories, chat about past events, and cheer on […]

Support Academic Research in Software Testing via Online Survey

On November 13, 2016, in #engagedmembership, News, Newsletter, by eproegler
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Student Member Emmanuel Ayaburi is surveying testers on information sharing for doctoral research. Emmanuel’s request is below.  Do you have 15-20 minutes you could contribute?   I am writing to you to request the participation of members of the Association for Software Testing in a brief survey. The responses of members to this survey will help us evaluate […]

AST Member Slack Now Open

On November 6, 2016, in #engagedmembership, News, Newsletter, by eproegler
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We recently thought: How about making it really easy for our members to communicate to each other and exchange ideas on testing? That’s why we opened an AST Member Slack for you to join. You will encounter many like-minded people who are eager to share their stories, chat about past events, and cheer on future […]

This is not goodbye

On October 1, 2016, in Articles, General, News, Newsletter, by erikdavis
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Well that isn’t what I expected to happen… If you were paying attention to the AST board of directors election which took place during CAST 2016 in Vancouver, you likely noticed I was not re-elected to the board. Even though I am no longer on the board, as of this October, this is not a […]

CAST 2016 Recap

On October 1, 2016, in Articles, CAST 2016, News, Newsletter, by eproegler
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CAST 2016 by the numbers: 3 days 5 Tutorials 3 Keynote Speakers, 2 posted online 1 pre-conference TestRetreat 3 Lean Coffees 1 beer tour 10 Lightning talks 23 Track Sessions, 7 posted on our YouTube Channel 3 CAST live interviews An unknown number of games on game night Countless Twitter posts and an immeasurable amount […]

DeepSpec Workshop Review

On July 14, 2016, in Articles, CSPP, Events, General, News, Newsletter, by jrohrman
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In January, I read a few press releases describing a NSF grant (the same group that originally funded development of our BBST class series) describing a research project running between four universities — Princeton, Yale, MIT, and the University of Pennsylvania. The news claimed the DeepSpec research project will open the doors to the possibility of completely bug […]

This month’s webinar: Continuous Delivery is the New Agile with Amy Phillips

On June 7, 2016, in Events, News, Newsletter, Webinar, by alemoreira
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Join AST’s next webinar on June 28 at 6PM GMT, when Amy Phillips (@itjustbroke) will talk about Continuous Delivery and Continuous Deployment. Amy will cover what this build and release approach is, and more importantly what it is not, as well as explore what CD means for you as a tester. For more information and to […]

Software Testing Podcasts

On June 6, 2016, in #engagedmembership, Newsletter, by jrohrman
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While AST can not endorse any of these podcasts specifically, it fits our mission to mention people that are developing content and talking about software testing in deep ways, much in the same way we do with blog syndication. Here are the current running (and freely available) shows we know about and overlap with context driven […]

Unity3D and BBST

On June 6, 2016, in #engagedmembership, General, News, Newsletter, by eproegler
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Unity Technologies are the creators of the multiplatform Unity Game Engine. We have more than 4.5 million registered users ranging from individual hobbyists to large professional game studios. And at Unity, we make all our internal software testers go through the BBST Courses from AST. You will not become a good tester by taking a course. […]

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